Reliability. You value it when you don’t have it.
Toyota wanted to reinforce the reliability of their cars. So they invited unexpecting drivers to take part in a unique experience.
We used 3D modelling and animation to create the scenes. The skeletal movement of each character was recorded in real time with motion tracking technology and then overlaid instantly onto 3D models within the virtual situations. This workflow allowed ultimate flexibility and removed the need for vast amounts of animation work. We collaborated with Agosto for Saatchi & Saatchi.
Four situations were developed and modelled by our in house team, to ensure maximum immersion, soundscapes were designed to mimic and emphasise the unexpected circumstances that the drivers found themselves thrust into.
Each character in the gang scene was designed by our team. Usually, these 3D characters would have been rigged and animated as was required with the bear and other animals used in the scenarios. Instead, we had actors wearing motion trackers playing out the scenes, then we recorded their movements and applied them to the 3D characters’ to obtain a more realistic result.
Normally within a virtual reality environment, the user does not have limbs, making the whole experience disjointed. By using motion tracking kit on the hands and body, we added an extra dimension to the experience, which allowed the users to play with the environment and move freely within the situation, increasing the emotional impact over them.
For the director, it was essential to control and trigger different events within the scene. All of the key elements from the bridge opening, the bear attacking and car window being smashed by a gang member were sequenced, meaning the director could instigate these at his will.